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While the Reaper job in FFXIV seems to pull the best aspects of playing a melee DPS class together in a neat bow, there are a few setbacks when it comes to player experience outside of battle. This combined with ease of mobility on the field and consistent damage buffs applied throughout the battle means that the Reaper will be a heavy force to be reckoned with. The Avatar gives the Reaper access to more powerful attacks than the normal rotation, ending with the Level 90 ability "Communio" which deals damage to a target with a potency of 1000, and 60% less for remaining enemies on the field. The main feature of the Reaper job in FFXIV is the Avatar, which is unlocked with the ability "Enshroud" once the Shroud Gauge is built up enough. This is also beneficial for newcomers who aren't used to playing classes that use positionals, giving them a small taste that will benefit them when they are ready to move on to other melee roles. The Reaper in FFXIV only has two positional attacks so far, allowing players to perform without worrying about placement as much. The Dragoon relies heavily on positional attacks, along with other DPS jobs such as the Monk. Positionals are attacks that do more damage when the player is facing a certain direction relative to the boss, usually either the flank or the rear. When it comes to positionals, on the other hand, Reaper has an advantage.
Assuming a player's maiming gear has been augmented and set with materia, players changing jobs in FFXIV from Dragoon to Reaper will have a simpler time of it when starting at Level 80.
Ffxiv race gear update#
The only gear that is necessary to update right away would be the scythe weapon, since it is exclusive to the job. Since they utilize the same gear type, players who have mastered Dragoon prior to Endwalker will have access to powerful gear that will make the beginning of the expansion easier. Players who main the Dragoon role will find the Reaper in FFXIV very comfortable.